UnderkingdomDurnatel

Rise of the Demon Lords

Escape, Survival, and Madness Galore

The Escape
One by one, the individual characters Meepo, Peren, Savattarius, and Reaver rouse themselves from the effects of drow poison, recognizing that now possessionless and bound, they have become prisoners. Surrounded by the most odd assortment of people, they live day by day in exhaustion, doing menial labor for the Drow captors, and slowly more people join them.

Among this motley crew is Derendil, Buppido, Topsy and Turvy, Eldeth, Sarith, JimJar, Stool, Shuushar, and Ront.

The kobold Meepo attempts to filch items from the prisoners, awaking the enraged Derendil, and falling unconsious to his claws. Later that day, the sadistic Drow Priestess Mistress Ilvara comes by, and has Derendil knockes unconsious, carved into pieces before the eyes of the prisoners, and then has the prisoners feed them to the spiders kept by the drow. This truely evil act is later underscored by the sudden removal of Turvy from the group as well, torn from his twin sister, yet to be seen again.

One drow guard, seemingly displaced by a new guard, eventually comes to offer the prisoners a means of escape. He will create a distraction, and open the doors. The prisoners should then jump into a pool of water far below the cavernous recesses of Velkynvelve.

On the night before the day of escape, a loud buzzing sound courses through the caverns of Velkynvelve, as an alert is sounded and the drow and quaggoth guards attempt to deal with the incursion. Taking this time to help the party, Jorlan unlocks the cages, and steps aside.

Most the prisoners stay back, as Ront breaks the bonds for each prisoner, as Eldeth and Jimjar follow the group to the barracks to get provisions, and some basic gear. Dispatching a drow guard, and scaring away a single quaggoth, the party succeed in retrieving a small among of goods, and return to their waiting prisoner friends. They then jump into the depths below, as the drow seem to be going mad attacking these flying demons that just arrived. A shriek of "Nooo!" can be heard above, as Mistress Ilvara shrieks a mad vow of revenge upon the escape prisoners.

The party land in a pool of 20 foot water, seemingly safe. However, they quickly realized the gray goo that broke their fall also was out to eat them, as the party suffered grievous wounds as they escaped, running for their lives to the western most tunnels.

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Survival

With little food, and almost no water stores, let along minimal weapons and armor, the large group set out. Barely keeping ahead of the drow pursuers, the party encounters a lumbering metal giant, which identifies itself as Titan who joins the party without too much issue. With the aid of Stool, the party is enjoined in a mental rapport with one another, with Titan being added through the will of Peren.

The party encountered a number of different terrain and monsters. Beyond a simple mud pit, and a variety of fungi (most edible and also containing water), they party manage to make their travels work. They encounter a rock wall early on, hidden on the wall a rock-topus. While the party began to descend via repelling on the wall, the monster attacked, binding Stool and Meepo immediately, rendering Stool unconscious immediately. A fight ensued, leaving the party drained of a majority of resources, yet with cooked kalamari for food for the day, eeked out the upper hand from the situation.

The following days continue by, as the group encounters a field of yellow mold and about a dozen ruby fire beetles. Clearning a path by bowling stones across the feild of toxic spores, the group are able to pick off a few beetles. Taking five bodies with them, the kobold is able to extract the valuable ruby shells, and also the light producing thoraxes. A bit of food is proiduced from the beetles as well. That night, inside a cave of luminescent blue and clear quartz, the party spy a group of deep gnome traders, who they are interested in doing business with.

The party trade the ruby shells in exchange for one set of theieves tools, a bunch of bags, and water skins. The gnomes seemed intent on chatting, although the party declined. Jimjar seemed to have a rapport with the gnomes, signaling something to them. He also made a bet that they couldnt hold up the drow for more than a few hours, to which the other gnomes took him up on the bet.

The party rested, continued their path ahead, eventually coming upon a field of spores. The kobold used his knowledge of traps along with Reaver to set up traps for the drow. Peren experienced a strange memory of an entity floating through the area, being harassed by a powerful drow archmage.

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Madness

The party happened across their target, Sloobludop. Shuushar, being eager, plowed ahead to a group of fast moving kuo-toa, which proceeded to net him, and shout out "Moogluporp Leemoogoogoon!" and attacked the party.

Although the fight was long, it was quickly won, and a short rest later brought a new set of kuo-toa approaching them. This time, it was a more friendly pack, consisting of archpriest Ploopploopeen, who explained the troubles of the kuo-toa town. Sloobludop had been for quite some time doing quite well, worshiping the Great Sea Mother Blibdoolpoolp, although Ploopploopeen's daughter Bloopblippodd had defected from her worship of the Sea Mother in favor of a new god, "Leemooggoogoon, the Deep Father". Her cult was growing, and had formed a rift ion the kuo-toa society. He explained he hoped to end her cult by providing the party to his daughter as a false tithe.

Leading the party, except the newly restored Sarith, into the town, he provided them a simple tour. The citizens acted very much like fish, shoaling together, and even sleepwalking. Those worshiping the Sea Mother were providing salvaged materials, as Meepo provides his own offerings.

The party is taken to the altar of the Deep Father, and the ritual begins. The kuo-toa begin encircling the altar, as the daughter Bloppblippodd calls for the sacrifices to begin. She turns her back to kill the duegar upon her altar, as the party fight a kuo-toa fanatic apiece. As the fight crescendos, the tumultuous water of the Darklake begins consuming the kuo-toa in the lake. The archpriest Ploopploopeen strikes against his daughter, killing her on the spot. 

Far off in the Darklake, a cascade of water erupts, as Demogorgon arises into this world.

The party, except for the now mad Stool and Jimjar, run for their lives, retreive thier things and Sarith, and continue south along the Darklake to Gracklstugh as the next goal. As they make their way, they witness the drow hunting party making a hasty retreat from Sloobludop, seemingly less than hours from recapturing their quarry, although harried by the appearance of Demon Lord.

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Journey

Continuing through the underdark, the party find more types of lichen. They also encounter a drow trading party, a chasm that needs crossing (and a flying Shuushar), an ooze breeding ground, strange behemoths that shamble zombie-like at night, collapsed tunnels to harry the drow pursuers, and lastly a seemingly friendly mind flayer. Introducing himself as Grazilaxx and a member of the Society of Brilliance, he provides the party a shelter for the night in exchange for information about the demon lords.
 

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tyler_danner4 Vinny_C

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